Every system is contested. Every trade matters. Every ship you capture is yours to keep.
🚀
13 SHIP CLASSES
From the nimble Escape Pod (Hull 2) to the colossal World-Forge (Hull 200), pilot 13 distinct ship classes with unique hull ratings, cargo bays, weapon slots, and module bays. Upgrade as your $MVC income grows.
PROGRESSION
⚔️
TACTICAL COMBAT
Engage enemies with kinetic cannons, EMP blasts, targeting computers, and missile volleys. Target specific subsystems — disable engines to stop a ship dead, knock out weapons to board safely. Real-time physics, bullet travel, and damage cascades.
REAL-TIME
🏴☠️
SHIP BOARDING
Disable an enemy vessel and send your crew across. Success depends on size difference, how precisely you disabled the ship, your crew composition, surviving enemy crew, and how long you waited to board. Full capture, loot-and-retreat, or be repelled with casualties — three possible outcomes every time.
HIGH RISK / HIGH REWARD
🌍
PLANET COLONISATION
Claim unclaimed worlds and build permanent colonies. Place Mining Rigs, Fuel Depots, Trading Posts, Shipyards, Research Stations, and Black Markets. Each building generates passive income and unlocks new services. Rename your worlds and write your name into the galaxy's history.
PERSISTENT OWNERSHIP
📊
LIVE ECONOMY
Trade six commodities — Fuel, Minerals, Tech, Food, Contraband, and Weapons — across faction-controlled markets with real supply and demand dynamics. Prices shift every 5 minutes based on server-side world simulation. Buy low, sell high, or corner a market.
SUPPLY & DEMAND
👥
CREW MANAGEMENT
Hire 7 specialist crew roles: Captain, Engineer, Pilot, Gunner, Medic, AI Core, and Security Chief. Each role provides distinct stat bonuses — security boosts boarding defence, engineers reduce repair costs, pilots increase top speed. Crew can be killed in battle. Keep your pilot in the cockpit or your ship won't move.
STRATEGY
⚡
MODULE BAY SYSTEM
Outfit your ship with modular upgrades across categories: Drive, Armour, Weapons, Shields, and Electronics. Unlock synergy bonuses when you combine modules of the same category. Swap modules between ships and store unequipped gear in cargo. Purchase at any Shipyard or equip from your cargo hold for free.
DEEP CUSTOMISATION
🏛️
FACTION POLITICS
Five major factions — Dominion Imperium, Beltan Marauders, Seraphic Order, Free Systems Swarm, and Helion Compact — wage continuous political and military war across the galaxy. Your standing with each faction determines docking rights, market access, mission availability, and enemy aggression. Shift allegiances carefully.
LIVING WORLD
📋
MISSIONS & CONTRACTS
Accept faction quests, courier runs, bounty hunts, and salvage contracts from the Cantina on every planet. Special and black-ops missions are hidden from hostile factions and unlock as your standing improves. Complete objectives to earn $MVC, reputation, and unique rewards.
QUEST SYSTEM
⚓
FLEET COMMAND
Every ship you capture in combat joins your personal fleet. Assign wingmen to patrol your systems, escort cargo, or reinforce your assault. Salvage unregistered vessels at a Shipyard to legitimise them. A growing fleet means a growing empire.
EMPIRE BUILDING
🌐
REAL-TIME MULTIPLAYER
See other pilots moving through the same systems. Receive live galactic news broadcasts, faction war updates, and economic events. The world simulation runs every 5 minutes — galaxy state changes even when you're offline.
ALWAYS ONLINE
🔱
HONOR & INFLUENCE
Every action shapes your galactic reputation. Honor tracks your trustworthiness — piracy lowers it, honoring contracts raises it. Influence is your composite galactic profile, blending honor, faction standings, and NPC relations. Reach the Captain's Club on capital stations for elite access.
REPUTATION SYSTEM